Fenfire Codex — Uniques

Fenfire is a free action RPG in the spirit of Diablo 2 that runs in your browser — no install, no download. This is its Codex: Every unique item in Fenfire with its full stat lines — weapons, shields, armor, rings and amulets. A free Diablo 2-inspired ARPG that runs in your browser.

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Uniques

363 entries
All
Melee weapon
Ranged weapon
Wand
Shield
Grimoire
Orb
Quiver
Powder bag
Helmet
Body armor
Gloves
Boots
Belt
Ring
Amulet
beast_claw
Werewolf Claw
Beast Claw
Level 20
Requires 8 intelligence
+2 to Moon skills
+20% attack speed
+0.4 to 0.8% life leech
beast_claw
Fenrir's Talon
Beast Claw
Level 70
Requires 28 intelligence
+2 to Carnage skills
+20 to 30 strength
+20 to 30% attack speed
+10 to 20% melee weapon damage
celestial_ward
Guardian Angel
Celestial Ward
Level 20
Requires 8 intelligence
+10 to 20% chance to avoid lethal blows
+25% reduced curse duration
+10 to 20% all resistances
celestial_ward
Aegis
Celestial Ward
Level 60
Requires 24 intelligence
+20 strength
+20% chance to block
+20% physical resistance
copper_chain
Coil Chain
Copper Chain
Level 1
Requires 0 intelligence
+10 to 20% lightning damage
Convert 20% physical damage to light damage
20% chance: Stuns for 0.6 seconds
copper_chain
Tesla's Coil
Copper Chain
Level 40
Requires 16 intelligence
+2 to Lightning skills
+2 to Trap skills
+10 to 20 intelligence
+25% lightning resistance
ember_locket
Prometheus' Spark
Ember Locket
Level 20
Requires 8 intelligence
+2 to Fire skills
+20 to 30% fire damage
+5 light radius
ember_locket
Pompeii Cinder
Ember Locket
Level 30
Requires 12 intelligence
+30% fire resistance
+5 to 10% to maximum fire resistance
+10 to 20% penetrate fire resistance
feather_charm
Hermes Quill
Feather Charm
Level 5
Requires 2 intelligence
+20% movement speed
+20% reduced cooldown duration for mobility skills
gold_chain
Pharaoh's Scarab
Gold Chain
Level 10
Requires 4 intelligence
+1 to All skills
+5 to 10% elemental resistances
gold_chain
Midas Chain
Gold Chain
Level 70
Requires 28 intelligence
+2 to Gold skills
+30% physical resistance
+10 to 20% item quantity
+20 to 40% item quality
+30 to 50% gold find
jade_medallion
Burial Jade
Jade Medallion
Level 20
Requires 8 intelligence
+1 to +3 to Curse skills
+20 mana
+20% poison resistance
jade_medallion
Quetzal Heart
Jade Medallion
Level 50
Requires 20 intelligence
+2 to Acid skills
+2 to Blood skills
+10% faster cast speed
+40 life
+0.2 to 0.5% max life per second
moonstone_talisman
Crescent Stone
Moonstone Talisman
Level 20
Requires 8 intelligence
+20% faster cast speed
+10 mana
+1 to 1.6% max mana per second
moonstone_talisman
Fallen Star
Moonstone Talisman
Level 60
Requires 24 intelligence
+2 to Astral skills
+10% faster cast speed
+20 to 40 mana
+20 to 30% fire resistance
+20 to 30% magic resistance
serpent_fang_pendant
Hydra Tooth
Serpent Fang Pendant
Level 20
Requires 8 intelligence
+20 to 40% fire resistance
+20 to 40% poison resistance
serpent_fang_pendant
Medusa Tooth
Serpent Fang Pendant
Level 60
Requires 24 intelligence
+1 to +3 to Poison skills
+10% chance to evade
10% chance: Blinds for 1.5 seconds
10% chance to cast Petrify level 3
shell_pendant
Giant Clam
Shell Pendant
Level 15
Requires 6 intelligence
+1 to Water skills
+10% attack speed in water
+10% faster cast speed in water
+10 to 20 life
shell_pendant
Siren Queen Amulet
Shell Pendant
Level 50
Requires 20 intelligence
+2 to Water skills
+30% faster cast speed in water
+10 to 20% item quantity
silver_chain
Vampire Hunter
Silver Chain
Level 5
Requires 2 intelligence
+3 to Silver Rounds
+10% attack speed
+10% increase critical hit chance
+20% item quality
silver_chain
Quicksilver Chain
Silver Chain
Level 25
Requires 10 intelligence
+10 to 20% attack speed
+20% attack speed dual wielding
+10 to 20% movement speed
silver_chain
Moonsilver Chain
Silver Chain
Level 40
Requires 16 intelligence
+2 to Moon skills
+50% increase critical hit damage
+20 to 40% increase critical hit chance
+30% magic resistance
skull_talisman
Necromancer Chain
Skull Talisman
Level 5
Requires 2 intelligence
+10 to 20 mana
+10 to 20% minion stats
+1 melee skeleton summon
+1 archer skeleton summon
+1 mage skeleton summon
skull_talisman
Lich Amulet
Skull Talisman
Level 60
Requires 24 intelligence
+2 to Death skills
+10 to 20% faster cast speed
+20% chance to avoid lethal blows
+10 to 20% magic damage
15% chance: 50% freeze for 1.2 seconds
bronze_cuirass
Sunforged Cuirass
Bronze Cuirass
Level 15
Requires 12 strength
Armor: 47 to 58%
+1 to Sun skills
+5 strength
+20% fire resistance
+20% weapon damage against demons
+20% weapon damage against undeads
+5 light radius
bronze_cuirass
Minotaur Cuirass
Bronze Cuirass
Level 40
Requires 32 strength
Armor: 50 to 61%
+10 strength
+10 life
+30% physical resistance
+10 to 15% melee weapon damage
30 knockback for 0.2 seconds
bronze_cuirass
Dragon Scale
Bronze Cuirass
Level 70
Requires 56 strength
Armor: 52 to 64%
+20% faster cast speed
+60 life
+50% fire resistance
+20% fire damage
chainmail_armor
Templar Chainmail
Chainmail Armor
Level 20
Requires 18 strength
Armor: 52 to 64%
+0.3 to 0.5% max life per second
+20% faster healing
+30% reduced curse duration
+10% all resistances
+30% weapon damage against demons
+30% weapon damage against undeads
chainmail_armor
Mythril Mail
Chainmail Armor
Level 70
Requires 63 strength
Armor: 57 to 69%
+20% attack speed
+20% movement speed
+20% chance to evade
chainmail_armor
Angel Mail
Chainmail Armor
Level 70
Requires 63 strength
Armor: 57 to 69%
+1 to All skills
+10% movement speed
+10 to 20% all resistances
+5 light radius
cloth_tunic
Monk Robe
Cloth Tunic
Level 1
Requires 1 intelligence
Armor: 10 to 12%
+5 dexterity
+10% attack speed
+20% accuracy
+10% chance to evade
cloth_tunic
Harlequin's Tunic
Cloth Tunic
Level 10
Requires 8 intelligence
Armor: 11 to 13%
+20% chance of counter-attack
+20% chance to avoid lethal blows
+20% increase stun duration
+20% increase blind duration
+20% item quality
cloth_tunic
Astral Weave
Cloth Tunic
Level 20
Requires 16 intelligence
Armor: 12 to 14%
+1 to Astral skills
+20% damage goes to mana
+50% magic resistance
+10 to 20% magic damage
cloth_tunic
Chronomancer Vestment
Cloth Tunic
Level 70
Requires 56 intelligence
Armor: 16 to 20%
+20% faster cast speed
+25% reduced cooldown duration
+20% to mana
leather_armor
Hunter Coat
Leather Armor
Level 1
Requires 1 strength
Armor: 37 to 45%
+1 to Gunpowder skills
+20% chance to pierce
+10% movement speed
leather_armor
Plague Doctor Coat
Leather Armor
Level 20
Requires 10 strength
Armor: 39 to 47%
+1 to Nature skills
+30% faster healing
+30% weapon damage against undeads
leather_armor
Yeti Skin
Leather Armor
Level 20
Requires 10 strength
Armor: 39 to 47%
+20 life
-20% fire resistance
+50% cold resistance
+10% melee weapon damage
leather_armor
Shadow Armor
Leather Armor
Level 30
Requires 15 strength
Armor: 40 to 48%
+10 dexterity
+20% increase critical hit chance
+10% chance to evade
+20% physical resistance
+30% weapon damage against ghosts
leather_armor
Spider Skin
Leather Armor
Level 50
Requires 25 strength
Armor: 41 to 51%
+10% attack speed
+10% faster cast speed
+10% movement speed
+10% chance to evade
-20% fire resistance
+30% poison resistance
+10 to 30% poison damage
leather_armor
Captain Hook Coat
Leather Armor
Level 60
Requires 30 strength
Armor: 42 to 52%
+2 to Gunpowder skills
+1 to Blade skills
+30% attack speed dual wielding
+20% chance to ricochet
+10% explosion radius
plate_armor
Glass Armor
Plate Armor
Level 30
Requires 30 strength
Armor: 58 to 70%
+1 to Cosmos skills
-10% attack speed
+30% all resistances
+30% increase blind duration
plate_armor
Kings' Guard
Plate Armor
Level 40
Requires 40 strength
Armor: 59 to 72%
+10% chance of counter-attack
+60 life
+20% chance to block
+20% faster block
+15% all resistances
plate_armor
Star Plate
Plate Armor
Level 50
Requires 50 strength
Armor: 59 to 73%
+2 to Cosmos skills
+10% reduced cooldown duration
+30 to 50 mana
+20% elemental resistances
plate_armor
Titan's Armor
Plate Armor
Level 60
Requires 60 strength
Armor: 60 to 74%
+20 strength
+50% reduced knockback strength
+20% all resistances
+10 to 20% melee weapon damage
robe
Novice Robe
Robe
Level 1
Requires 1 intelligence
Armor: 19 to 23%
+10% faster cast speed
+1 to 5% elemental resistances
+1 to 5% spell damage
robe
Sea Robe
Robe
Level 1
Requires 1 intelligence
Armor: 19 to 23%
+1 to Water skills
+1 to Water Elemental (granted)
+20% attack speed in water
+20% faster cast speed in water
robe
Apprentice Robe
Robe
Level 20
Requires 18 intelligence
Armor: 21 to 25%
+15% faster cast speed
+5 to 10% elemental resistances
+5 to 10% spell damage
robe
Transmuter's Robe
Robe
Level 40
Requires 36 intelligence
Armor: 23 to 28%
+1 to Alchemy skills
+3 to trigger spell level
+5 to 10% spell damage
Convert 50% fire damage to cold damage
— or —
Convert 50% cold damage to light damage
— or —
Convert 50% light damage to fire damage
— or —
Convert 50% fire damage to acid damage
— or —
Convert 50% acid damage to cold damage
— or —
Convert 50% cold damage to fire damage
+30% gold find
robe
Master Robe
Robe
Level 60
Requires 54 intelligence
Armor: 24 to 30%
+1 to All skills
+20% faster cast speed
+10 to 15% elemental resistances
+10 to 15% spell damage
robe
Pharaoh's Robe
Robe
Level 70
Requires 63 intelligence
Armor: 25 to 31%
+2 to Death skills
+10% faster cast speed
+20% chance to avoid lethal blows
+20% increase curse duration
+20% minion damage
+20% minion stats
chainmail_belt
Mercenary's Belt
Chainmail Belt
Level 20
Requires 16 strength
Armor: 48 to 58%
+5 to 10% melee weapon damage
+5 to 10% range weapon damage
+10 to 20% item quantity
+20 to 30% gold find
chainmail_belt
Templar Chain
Chainmail Belt
Level 30
Requires 24 strength
Armor: 49 to 59%
+10 strength
+25% faster healing
+25% reduced curse duration
+10% all resistances
chainmail_belt
Frost Giant Chain
Chainmail Belt
Level 40
Requires 32 strength
Armor: 50 to 61%
+10 strength
+75% reduced cold duration
+25% reduced cold strength
+5 to 10% penetrate cold resistance
Convert 30% physical damage to cold damage
leather_belt
Viper Coil
Leather Belt
Level 5
Requires 2 strength
Armor: 28 to 35%
+5% attack speed
+1 flask charge
+5 to 10% poison damage
+10 poison damage on hit
leather_belt
Trapper's Belt
Leather Belt
Level 10
Requires 3 strength
Armor: 29 to 35%
+1 to Trap skills
+20 life
+1 flask charge
leather_belt
Herbalist's Belt
Leather Belt
Level 15
Requires 5 strength
Armor: 29 to 36%
+1 to Nature skills
+1 to Healing Herbs (granted)
+1 flask charge
+10% poison resistance
leather_belt
Hunter Belt
Leather Belt
Level 20
Requires 6 strength
Armor: 30 to 36%
+5% attack speed
+20% chance to pierce
+1 extra pellets
+20% item quality
leather_belt
Alchemyst's Belt
Leather Belt
Level 20
Requires 6 strength
Armor: 30 to 36%
+3 flask charges
+10 to 20% elemental resistances
+20% poison resistance
+20% acid resistance
leather_belt
Vampiric Coil
Leather Belt
Level 30
Requires 9 strength
Armor: 31 to 37%
+5 to 10% attack speed
+0.4 to 0.7% life leech
+2 flask charges
leather_belt
Bandolier
Leather Belt
Level 50
Requires 15 strength
Armor: 32 to 40%
+1 to Gunpowder skills
+20% chance to pierce
+20% explosion radius
steel_belt
Executioner Belt
Steel Belt
Level 20
Requires 18 strength
Armor: 57 to 69%
+20 to 30% increase critical hit chance
+5 to 10% melee weapon damage
steel_belt
Dwarven Belt
Steel Belt
Level 40
Requires 36 strength
Armor: 59 to 72%
+2 flask charges
+20% item quality
+20 to 40% gold find
+20 fire damage on hit
steel_belt
Titan's Belt
Steel Belt
Level 60
Requires 54 strength
Armor: 60 to 74%
+20 strength
+75% reduced knockback strength
+5% to maximum physical resistance
+10 to 20% melee weapon damage
steel_belt
Last Rites
Steel Belt
Level 70
Requires 63 strength
Armor: 61 to 75%
+1 to All skills
+2 flask charges
+10% chance to avoid lethal blows
string_belt
Balancing Belt
String Belt
Level 1
Requires 0 strength
Armor: 10 to 12%
+30 to 50% faster recovery
+10% chance to evade
+30 to 50% faster evasion
string_belt
Silk Sash
String Belt
Level 10
Requires 1 strength
Armor: 11 to 13%
+10 dexterity
+10% attack speed
+10 to 20% increase critical hit damage
string_belt
Summoner Cord
String Belt
Level 20
Requires 2 strength
Armor: 12 to 14%
+10 intelligence
+20% minion stats
+1 to 3 melee skeleton summon
— or —
+1 to 3 archer skeleton summon
— or —
+1 to 3 mage skeleton summon
— or —
+1 to 3 elemental summon
— or —
+1 to 3 wolf summon
— or —
+1 to 3 ghost summon
string_belt
Sash of the Elements
String Belt
Level 20
Requires 2 strength
Armor: 12 to 14%
+20 to 30% elemental resistances
+5 fire damage on hit
+5 cold damage on hit
+5 lightning damage on hit
string_belt
Monk Cord
String Belt
Level 30
Requires 3 strength
Armor: 13 to 15%
+30 dexterity
+20 to 25% chance to evade
string_belt
Ethereal Cord
String Belt
Level 50
Requires 5 strength
Armor: 14 to 18%
+10% faster cast speed
+1 flask charge
+0.5% max mana per second
+20% damage goes to mana
string_belt
Chronomancer Loop
String Belt
Level 70
Requires 7 strength
Armor: 16 to 20%
+30% projectile speed
+10% faster cast speed
+5 to 10% reduced cooldown duration
chainmail_boots
Legionnaire's Boots
Chainmail Boots
Level 20
Requires 16 strength
Armor: 57 to 69%
+25% movement speed
+20 to 30 life
+30% fire resistance
+30% cold resistance
chainmail_boots
Crusader's Sabatons
Chainmail Boots
Level 35
Requires 28 strength
Armor: 58 to 71%
+20% movement speed
+30% reduced curse duration
+20% magic resistance
+30% weapon damage against demons
+30% weapon damage against undeads
chainmail_boots
Templar's March
Chainmail Boots
Level 40
Requires 32 strength
Armor: 59 to 72%
+1 to Holy skills
+25% movement speed
+10% all resistances
chainmail_boots
Valkyrie Stride
Chainmail Boots
Level 60
Requires 48 strength
Armor: 60 to 74%
+35% movement speed
+5 to 10% chance to avoid lethal blows
+20% lightning resistance
+5% to maximum lightning resistance
cloth_shoes
Pilgrim's Sandals
Cloth Shoes
Level 1
Requires 0 strength
Armor: 5 to 7%
+20% movement speed
+20% faster healing
+3 light radius
cloth_shoes
Necromancer Slippers
Cloth Shoes
Level 1
Requires 0 strength
Armor: 5 to 7%
+10% movement speed
+10 mana
+20% minion damage
+1 to 2 melee skeleton summon
cloth_shoes
Astral Slippers
Cloth Shoes
Level 40
Requires 2 strength
Armor: 9 to 11%
+1 to Blink (granted)
+10% faster cast speed
+10% movement speed
+10 to 20 mana
cloth_shoes
Phantom Steps
Cloth Shoes
Level 60
Requires 3 strength
Armor: 11 to 13%
+40% movement speed
+10% chance to evade
+20% physical resistance
+20 to 30% magic resistance
leather_boots
Treasure Hunters
Leather Boots
Level 5
Requires 2 strength
Armor: 28 to 35%
+10% movement speed
+50% item quality
+20% gold find
leather_boots
Giant's Boots
Leather Boots
Level 10
Requires 3 strength
Armor: 29 to 35%
+20% movement speed
+20 life
5% chance to cast Earthquake level 1
leather_boots
Swamp Walker
Leather Boots
Level 10
Requires 3 strength
Armor: 29 to 35%
+20% movement speed
+20% reduced stun duration
+20% reduced knockback strength
+5% to maximum poison resistance
5% chance to cast Poison Cloud level 1
leather_boots
Naturalist Footwrap
Leather Boots
Level 15
Requires 5 strength
Armor: 29 to 36%
+35% movement speed
+0.2% max life per second
+0.2% max mana per second
+5 to 10% all resistances
leather_boots
Beastmaster Shoes
Leather Boots
Level 20
Requires 6 strength
Armor: 30 to 36%
+1 to Charm Animal (granted)
+25% movement speed
+20 to 30% minion damage
leather_boots
Cartographer's Treads
Leather Boots
Level 25
Requires 8 strength
Armor: 30 to 37%
+30% movement speed
+8 light radius
+20% item quality
+30% gold find
leather_boots
Puss in Boots
Leather Boots
Level 30
Requires 9 strength
Armor: 31 to 37%
+50% movement speed
+10 to 30% item quality
leather_boots
Druid Boots
Leather Boots
Level 40
Requires 12 strength
Armor: 32 to 39%
+30% movement speed
+20% faster healing
+1 wolf summon
5% chance to cast Entangling Vines level 3
light_sandals
Water Walker
Light Sandals
Level 10
Requires 1 strength
Armor: 11 to 13%
+20% movement speed
+60% movement speed in water
+20% reduced knockback strength
light_sandals
Icarus Sandals
Light Sandals
Level 30
Requires 3 strength
Armor: 13 to 15%
+35% movement speed
-30% fire resistance
light_sandals
Cleopatra's Sandals
Light Sandals
Level 40
Requires 4 strength
Armor: 14 to 17%
+10 intelligence
+10% faster cast speed
+20% movement speed
metal_greaves
Frost Walker
Metal Greaves
Level 30
Requires 30 strength
Armor: 67 to 81%
+20% movement speed
+50% reduced cold duration
+50% reduced cold strength
+20 to 40% cold resistance
+5% to maximum cold resistance
metal_greaves
Hell Walker
Metal Greaves
Level 40
Requires 40 strength
Armor: 68 to 83%
+20% movement speed
+0.5% max life per second
+50% fire resistance
+5% to maximum fire resistance
metal_greaves
Colossus Greaves
Metal Greaves
Level 60
Requires 60 strength
Armor: 69 to 85%
+20 strength
+20% movement speed
+30% physical resistance
+20 to 30% fire resistance
+5% to maximum physical resistance
plated_boots
Stompers
Plated Boots
Level 20
Requires 18 strength
Armor: 61 to 75%
+10 to 20% movement speed
+20% physical resistance
10% chance to cast Tremor level 1
plated_boots
Golem Boots
Plated Boots
Level 30
Requires 27 strength
Armor: 62 to 76%
+20% movement speed
40 knockback for 0.2 seconds
plated_boots
Iron Roots
Plated Boots
Level 50
Requires 45 strength
Armor: 64 to 78%
+10 to 20% movement speed
+40 life
+50% reduced stun duration
+75% reduced knockback strength
silk_boots
Assassin Soles
Silk Boots
Level 20
Requires 3 strength
Armor: 16 to 20%
+20% movement speed
+30% increase critical hit chance
+10% chance to evade
+15 poison damage on hit
silk_boots
Moonwalkers
Silk Boots
Level 40
Requires 6 strength
Armor: 18 to 22%
+30% movement speed
+30% reduced cooldown duration for mobility skills
+10 to 20 mana
+0.5% max mana per second
silk_boots
Dreamwalkers
Silk Boots
Level 50
Requires 8 strength
Armor: 19 to 23%
+25% movement speed
+10 to 20% chance to evade
silk_boots
Hermes Boots
Silk Boots
Level 60
Requires 9 strength
Armor: 20 to 24%
+1 to Wind Push (granted)
+40% movement speed
+20% reduced cooldown duration for mobility skills
chainmail_gloves
Giant Fists
Chainmail Gloves
Level 15
Requires 12 strength
Armor: 56 to 69%
+10 to 15 strength
+20% physical resistance
20% chance: Stuns for 3 seconds
chainmail_gloves
Forge Master Mitts
Chainmail Gloves
Level 30
Requires 24 strength
Armor: 58 to 70%
+10 strength
+40 to 50% fire resistance
+20 to 30% increase burn duration
+20 fire damage on hit
chainmail_gloves
Kings' Hands
Chainmail Gloves
Level 50
Requires 40 strength
Armor: 59 to 73%
+40 to 50 life
+10 to 20% elemental resistances
+10 to 20% melee weapon damage
cloth_gloves
Healing Hands
Cloth Gloves
Level 1
Requires 0 strength
Armor: 10 to 12%
+1 to Heal skills
+5 to 10 life
+20% faster healing
+3 light radius
cloth_gloves
Rainbow Guard
Cloth Gloves
Level 5
Requires 1 strength
Armor: 10 to 13%
+10% attack speed
+0.2% max life per second
+6 cold damage on hit
+6 fire damage on hit
+6 lightning damage on hit
cloth_gloves
Bishop's Hands
Cloth Gloves
Level 5
Requires 1 strength
Armor: 10 to 13%
+20% weapon damage against demons
+20% weapon damage against undeads
cloth_gloves
Thief Gloves
Cloth Gloves
Level 10
Requires 1 strength
Armor: 11 to 13%
+20% increase critical hit damage
+20% increase critical hit chance
+20% item quality
+20% gold find
cloth_gloves
Lepers' Hands
Cloth Gloves
Level 20
Requires 2 strength
Armor: 12 to 14%
+50% poison resistance
+10 to 20% poison damage
+25% faster poison damage
cloth_gloves
Puppeteer Strings
Cloth Gloves
Level 70
Requires 7 strength
Armor: 16 to 20%
+30 to 40% projectile speed
+50% increase knockback strength
+20 to 30% minion damage
+20 to 30% minion stats
cloth_gloves
Archbishop's Hands
Cloth Gloves
Level 70
Requires 7 strength
Armor: 16 to 20%
+30% faster healing
+0.5% max mana per second
+30 to 50% weapon damage against demons
+30 to 50% weapon damage against undeads
leather_gloves
Falconer Gloves
Leather Gloves
Level 5
Requires 2 strength
Armor: 37 to 46%
+20% attack speed
+30% increase knockback strength
leather_gloves
Frozen Hand
Leather Gloves
Level 5
Requires 2 strength
Armor: 37 to 46%
-10% attack speed
50% freeze for 2.4 seconds
+12 cold damage on melee hit
leather_gloves
Elven Gloves
Leather Gloves
Level 10
Requires 4 strength
Armor: 38 to 46%
+30% attack speed
+20% chance to pierce
leather_gloves
Gardener Gloves
Leather Gloves
Level 10
Requires 4 strength
Armor: 38 to 46%
+1 to Nature skills
+10 poison damage on hit
+10 physical damage on being hit
leather_gloves
Bombardier's Mitts
Leather Gloves
Level 30
Requires 12 strength
Armor: 40 to 48%
+30% projectile speed
+20% fire resistance
leather_gloves
Faust Gloves
Leather Gloves
Level 50
Requires 20 strength
Armor: 41 to 51%
+25% increase chance to trigger spells
+3 to trigger spell level
+20% poison resistance
+20% acid resistance
metal_gauntlets
Gravity Touch
Metal Gauntlets
Level 30
Requires 30 strength
Armor: 67 to 81%
+10% attack speed
+20% increase knockback strength
80 knockback for 0.3 seconds
metal_gauntlets
Midas Touch
Metal Gauntlets
Level 50
Requires 50 strength
Armor: 68 to 84%
+1 to Gold skills
+10 strength
+10% attack speed
+30 to 50% gold find
metal_gauntlets
Hephaestus' Grip
Metal Gauntlets
Level 60
Requires 60 strength
Armor: 69 to 85%
+20 strength
-10% faster cast speed
+20% penetrate fire resistance
Convert +40 to 50% physical damage to fire damage
silk_gloves
Velvet Glove
Silk Gloves
Level 10
Requires 2 strength
Armor: 20 to 24%
+20% attack speed
+10% projectile speed
+20% faster cast speed
+20% increase critical hit damage
silk_gloves
Vampiric Gloves
Silk Gloves
Level 30
Requires 6 strength
Armor: 22 to 26%
+1 to Blood skills
+10% attack speed
+10% faster cast speed
+0.5 to 1% life leech
+20% magic resistance
silk_gloves
Queen's Hand
Silk Gloves
Level 50
Requires 10 strength
Armor: 23 to 29%
+20 intelligence
+20 life
silk_gloves
Warlock's Grasp
Silk Gloves
Level 60
Requires 12 strength
Armor: 24 to 30%
+1 to Astral skills
+20% faster cast speed
+20% mana cost increase
+15% damage goes to mana
bone_mask
Shaman Mask
Bone Mask
Level 5
Requires 3 strength
Armor: 37 to 46%
+1 to Death skills
+10 mana
+20% magic resistance
+1 ghost summon
bone_mask
Wendigo Skull
Bone Mask
Level 10
Requires 6 strength
Armor: 38 to 46%
+0.5% life leech
-10% fire resistance
+20% cold resistance
+30% weapon damage against animals
bone_mask
Jaguar Skull
Bone Mask
Level 20
Requires 12 strength
Armor: 39 to 47%
+10 dexterity
+30% accuracy
+30% increase critical hit damage
+30% increase critical hit chance
+20% physical resistance
bone_mask
Shark Jaw
Bone Mask
Level 30
Requires 18 strength
Armor: 40 to 48%
+20% attack speed in water
+0.5% life leech
+20% cold resistance
+30% weapon damage against animals
bone_mask
Wyrm Skull
Bone Mask
Level 40
Requires 24 strength
Armor: 41 to 50%
+2 to Fire skills
+20 life
+30% fire resistance
+30% poison resistance
+10% fire damage
+10% poison damage
chainmail_hood
Guardian's Visage
Chainmail Hood
Level 10
Requires 8 strength
Armor: 56 to 68%
+20 life
+20% chance to block
+15% physical resistance
chainmail_hood
Blood Knight Crown
Chainmail Hood
Level 20
Requires 16 strength
Armor: 57 to 69%
+1 to Blood skills
+10 strength
+0.3% max life per second
+20% increase curse duration
+20% minion stats
chainmail_hood
Valkyrie Coif
Chainmail Hood
Level 30
Requires 24 strength
Armor: 58 to 70%
+10% attack speed
+10% movement speed
+20 life
+30% lightning resistance
diadem
Crown of Thorns
Diadem
Level 25
Requires 8 strength
Requires 25 intelligence
Armor: 30 to 37%
+20% chance to avoid lethal blows
+10 to 20% all resistances
+20 physical damage on being hit
diadem
Scorpio Queen's Diadem
Diadem
Level 50
Requires 15 strength
Requires 50 intelligence
Armor: 32 to 40%
+20% chance to pierce
+0.3% life leech
+10% all resistances
+10 to 20% poison damage
diadem
Medusa Circlet
Diadem
Level 60
Requires 18 strength
Requires 60 intelligence
Armor: 33 to 41%
+1 to All skills
+10% attack speed
+30% poison resistance
+10 to 20% poison damage
10% chance to cast Petrify level 3
iron_helmet
Dwarven Helm
Iron Helmet
Level 20
Requires 20 strength
Armor: 66 to 80%
+1 to Earth skills
+1 to Fire skills
+1 flask charge
+10 to 20% increase burn duration
+30% gold find
iron_helmet
Helmet of Darkness
Iron Helmet
Level 30
Requires 30 strength
Armor: 67 to 81%
+10% increase critical hit chance
+10 to 20% chance to evade
+20% magic resistance
-5 light radius
iron_helmet
Frost Giant Helmet
Iron Helmet
Level 40
Requires 40 strength
Armor: 68 to 83%
+15 strength
+20% physical resistance
+40% cold resistance
+5% to maximum cold resistance
leather_hood
Robin Hood
Leather Hood
Level 1
Requires 1 strength
Armor: 37 to 45%
+1 to Ranged skills
+20% chance to evade
+20% gold find
leather_hood
Joker Hat
Leather Hood
Level 20
Requires 12 strength
Armor: 39 to 47%
+30% increase chance to trigger spells
+1 to 2 to trigger spell level
+10% chance to evade
+10% chance to avoid lethal blows
leather_hood
Wolf Pelt
Leather Hood
Level 30
Requires 18 strength
Armor: 40 to 48%
+10% attack speed
+10% movement speed
+30% increase critical hit chance
+1 wolf summon
leather_hood
Hood of the Lost Tribe
Leather Hood
Level 40
Requires 24 strength
Armor: 41 to 50%
+2 to Ranged skills
+10% attack speed
+20% chance to pierce
+0.5% life leech
tiara
Celestial Circlet
Tiara
Level 15
Requires 3 strength
Requires 12 intelligence
Armor: 20 to 25%
+1 to Cosmos skills
+10% to mana
+0.5% max mana per second
tiara
Raven's Diadem
Tiara
Level 20
Requires 4 strength
Requires 16 intelligence
Armor: 21 to 25%
+1 to Ice skills
+10 intelligence
+10% movement speed
+20% cold resistance
Convert 25% magic damage to cold damage
tiara
Siren Queen's Crown
Tiara
Level 40
Requires 8 strength
Requires 32 intelligence
Armor: 23 to 28%
+1 to Water skills
+10% faster cast speed
+30% faster cast speed in water
+20% cold resistance
+20% magic resistance
+30% item quality
tiara
Crown of Elemental Mastery
Tiara
Level 60
Requires 12 strength
Requires 48 intelligence
Armor: 24 to 30%
+1 to Air skills
+1 to Water skills
+1 to Earth skills
+1 to Fire skills
+10 to 20% elemental resistances
+10 to 20% fire damage
+10 to 20% cold damage
+10 to 20% lightning damage
amethyst_ring
Bishop's Ring
Amethyst Ring
Level 1
Requires 0 intelligence
+20% faster cast speed
+20 to 40 mana
+10 to 20% minion stats
amethyst_ring
Ring of Magic
Amethyst Ring
Level 10
Requires 2 intelligence
+10 to 20% magic damage
+5 to 10% penetrate magic resistance
amethyst_ring
Mesmer
Amethyst Ring
Level 60
Requires 12 intelligence
+50% reduced blind duration
Convert 30% physical damage to magic damage
+20 to 30% minion damage
10% chance to cast Blind Curse level 5
amethyst_ring
Ring of Merlin
Amethyst Ring
Level 70
Requires 14 intelligence
+20% faster cast speed
+50 mana
+20% damage goes to mana
+5 to 10% all resistances
bone_ring
Memento Mori
Bone Ring
Level 25
Requires 5 intelligence
+0.5% life leech
+1.5% mana leech
+25% magic resistance
+20 magic damage on being hit
bone_ring
Plague Ring
Bone Ring
Level 50
Requires 10 intelligence
+20% poison resistance
+20 to 30% poison damage
+20 poison damage on hit
10% chance to cast Poison Cloud level 5
diamond_ring
Ring of Ice
Diamond Ring
Level 15
Requires 3 intelligence
+50% reduced cold duration
+10 to 20% cold damage
diamond_ring
Northern Star
Diamond Ring
Level 20
Requires 4 intelligence
+1 to All skills
+10% mana cost increase
+5 light radius
diamond_ring
Hope Diamond
Diamond Ring
Level 40
Requires 8 intelligence
+10 to 30% reduced cooldown duration
+10% chance to avoid lethal blows
+30% faster block
diamond_ring
Divine Protector
Diamond Ring
Level 60
Requires 12 intelligence
+40 life
+10 to 20% chance to avoid lethal blows
+10 to 20% all resistances
emerald_ring
Ring of Earth
Emerald Ring
Level 5
Requires 1 intelligence
+5 strength
+1% max life per second
+10 to 20% physical resistance
emerald_ring
Bloodstone
Emerald Ring
Level 40
Requires 8 intelligence
+1 to Blood skills
+20 life
+0.6 to 1% life leech
emerald_ring
Miasma
Emerald Ring
Level 60
Requires 12 intelligence
+10 dexterity
+30 to 50% faster poison damage
+20% penetrate poison resistance
gold_ring
Thief Band
Gold Ring
Level 5
Requires 1 intelligence
-6 light radius
+1 to 5% item quantity
+20 to 30% item quality
+20 to 30% gold find
gold_ring
Posy Ring
Gold Ring
Level 10
Requires 2 intelligence
+10 intelligence
+20% minion stats
gold_ring
Ring of Gyges
Gold Ring
Level 15
Requires 3 intelligence
+10% movement speed
+5 to 15% chance to evade
-2 light radius
gold_ring
Andvaranaut
Gold Ring
Level 50
Requires 10 intelligence
-30% reduced curse duration
-10% elemental resistances
+10% item quantity
+30 to 50% item quality
+50 to 100% gold find
gold_ring
Draupnir
Gold Ring
Level 70
Requires 14 intelligence
+1 to All skills
+1 to Raven Familiar (granted)
+10% item quantity
+20% gold find
iron_ring
Cartographer's Ring
Iron Ring
Level 1
Requires 0 intelligence
+10 to 20% movement speed
+5 light radius
iron_ring
Solomon's Seal
Iron Ring
Level 70
Requires 14 intelligence
+0.3 to 0.5% life leech
+30% fire resistance
+30 to 50% weapon damage against demons
+20% minion stats
obsidian_ring
Widow's Ring
Obsidian Ring
Level 10
Requires 2 intelligence
+20 mana
10% chance to cast Attrition Curse level 3
10% chance to cast Weakening Curse level 3
10% chance to cast Enfeebling Curse level 3
obsidian_ring
Assassin's Ring
Obsidian Ring
Level 30
Requires 6 intelligence
+30% chance to pierce
+20 to 30% increase critical hit damage
+20 to 30% increase critical hit chance
+15 poison damage on hit
ruby_ring
Ring of Fire
Ruby Ring
Level 10
Requires 2 intelligence
+10 life
+10 to 20% fire damage
ruby_ring
Salamander Eye
Ruby Ring
Level 10
Requires 2 intelligence
+10 to 20 life
+20% fire resistance
+30% increase burn duration
ruby_ring
Draconite
Ruby Ring
Level 20
Requires 4 intelligence
+50% reduced curse duration
+30 to 50% poison resistance
15 burning damage over 3 seconds
ruby_ring
Apocalypse Seal
Ruby Ring
Level 70
Requires 14 intelligence
+0.5% life leech
+20 to 30% elemental resistances
+40 fire damage on hit
+40 lightning damage on hit
+40 cold damage on hit
sapphire_ring
Liquid Ice
Sapphire Ring
Level 10
Requires 2 intelligence
+20 mana
+10% cold resistance
+10 to 20% cold damage
sapphire_ring
Ring of Water
Sapphire Ring
Level 10
Requires 2 intelligence
+5 to 10 dexterity
+10 to 20% attack speed
+10 to 20% attack speed in water
+10 to 20% faster cast speed in water
sapphire_ring
Astronomer's Lens
Sapphire Ring
Level 50
Requires 10 intelligence
+20% projectile speed
+20% accuracy
+20% increase critical hit damage
+20% increase critical hit chance
silver_ring
Alchemyst's Ring
Silver Ring
Level 1
Requires 0 intelligence
+20% faster healing
+1 flask charge
flasks also restore +20% mana
+20 to 30% acid resistance
silver_ring
Fede Ring
Silver Ring
Level 10
Requires 2 intelligence
+10 to 20% minion damage
+10 to 20% minion stats
+1 melee skeleton summon
— or —
+1 archer skeleton summon
— or —
+1 mage skeleton summon
— or —
+1 elemental summon
— or —
+1 wolf summon
— or —
+1 ghost summon
silver_ring
Eternity Band
Silver Ring
Level 70
Requires 14 intelligence
+10 to 20% reduced cooldown duration
+20% faster healing
+20% damage goes to mana
+10% chance to evade
topaz_ring
Lynx Stone
Topaz Ring
Level 5
Requires 1 intelligence
+20 to 30% accuracy
+10 to 20% chance to evade
topaz_ring
Solid Wind
Topaz Ring
Level 10
Requires 2 intelligence
+20 to 30% projectile speed
+10% movement speed
+20% reduced cooldown duration for mobility skills
topaz_ring
Ring of Lightning
Topaz Ring
Level 10
Requires 2 intelligence
+30% lightning resistance
+10 to 20% lightning damage
+20% increase stun duration
topaz_ring
Eye of Ra
Topaz Ring
Level 80
Requires 16 intelligence
+10% attack speed
+20 to 40% penetrate lightning resistance
Convert 50% physical damage to light damage
wood_ring
Apothecary's Ring
Wood Ring
Level 1
Requires 0 intelligence
+30% faster healing
+30% reduced curse duration
+30% poison resistance
wood_ring
Rowan Ring
Wood Ring
Level 15
Requires 3 intelligence
+50% reduced curse duration
+5 to 10% elemental resistances
+30 to 50% magic resistance
wood_ring
Elvish Ring
Wood Ring
Level 20
Requires 4 intelligence
+3 to Heal skills
+0.3 to 0.6% max life per second
+0.3 to 0.6% max mana per second
bronze_shield
Mirror Shield
Bronze Shield
Level 5
Requires 2 strength
Requires 3 dexterity
Block damage reduction: 35%
Block chance: 30%
Block speed: 5 blocks per second
+20% chance to ricochet
+10 to 15% chance to evade
+30% increase blind duration
bronze_shield
Sunforged Guard
Bronze Shield
Level 30
Requires 9 strength
Requires 15 dexterity
Block damage reduction: 35%
Block chance: 30%
Block speed: 5 blocks per second
+1 to Sun skills
+15% chance to block
+20% fire resistance
+15% weapon damage against undeads
+5 light radius
buckler
Tortoise Shell
Buckler
Level 10
Requires 2 strength
Requires 5 dexterity
Block damage reduction: 20%
Block chance: 35%
Block speed: 6.67 blocks per second
-10% movement speed
+20 life
+20% reduced knockback strength
+20% physical resistance
buckler
Pirate Targe
Buckler
Level 20
Requires 4 strength
Requires 10 dexterity
Block damage reduction: 20%
Block chance: 35%
Block speed: 6.67 blocks per second
+10% attack speed
+20% attack speed in water
+20% chance of counter-attack
+30% gold find
grimoire
Petit Albert
Grimoire
Level 5
Requires 3 intelligence
+1 to Alchemy | Flask | Trap | Death | Nature | Earth skills
+10 life
+20% faster healing
+10 mana
grimoire
Pharmacopoeia
Grimoire
Level 10
Requires 5 intelligence
+1 to Nature skills
+1 to Heal skills
+30% faster healing
+20% poison resistance
5% chance to cast Healing Herbs level 3
grimoire
Necronomicon
Grimoire
Level 10
Requires 5 intelligence
+1 to Death skills
+10% faster cast speed
+1 melee skeleton summon
+1 mage skeleton summon
+1 ghost summon
grimoire
Book of Thot
Grimoire
Level 20
Requires 10 intelligence
+1 to Familiar skills
+20 intelligence
+50 mana
+20% penetrate cold resistance
+20% penetrate magic resistance
+20 to 30% minion stats
grimoire
Book of Saint Cyprian
Grimoire
Level 25
Requires 13 intelligence
-5% spell damage
— or —
-10% spell damage
+5% item quantity
+40% item quality
+40% gold find
grimoire
Tome of Transmutation
Grimoire
Level 30
Requires 15 intelligence
+2 to Alchemy skills
+1 to Gold | Silver skills
Convert 20% fire damage to acid damage
— or —
Convert 20% fire damage to cold damage
— or —
Convert 20% fire damage to light damage
Convert 20% cold damage to fire damage
— or —
Convert 20% cold damage to acid damage
— or —
Convert 20% cold damage to light damage
Convert 20% light damage to fire damage
— or —
Convert 20% light damage to acid damage
— or —
Convert 20% light damage to cold damage
Convert 20% acid damage to fire damage
— or —
Convert 20% acid damage to cold damage
— or —
Convert 20% acid damage to light damage
+40% gold find
grimoire
Pyromancer Journal
Grimoire
Level 30
Requires 15 intelligence
+1 to Fire skills
+15% faster cast speed
+10 to 25% fire damage
+20% increase burn duration
grimoire
Grand Grimoire
Grimoire
Level 30
Requires 15 intelligence
+1 to Fire skills
+1 to Blood skills
-0.3% max life per second
+40% weapon damage against demons
+10 to 20% penetrate fire resistance
Convert 50% fire damage to magic damage
grimoire
Beastmaster Tome
Grimoire
Level 40
Requires 20 intelligence
+3 to Summoning skills
+1 to Summon Wolf (granted)
+20 to 40% minion damage
+20 to 40% minion stats
+3 wolf summons
grimoire
Malleus Maleficarum
Grimoire
Level 50
Requires 25 intelligence
+1 to All skills
+10% faster cast speed
+30% increase curse duration
grimoire
Daemonis Pactum
Grimoire
Level 60
Requires 30 intelligence
+1 to Astral skills
+1 to Blood skills
+1 to Summoning skills
+1 to Summon Fire Demon (granted)
— or —
+1 to Summon Ice Demon (granted)
+10% faster cast speed
+0.5% max life per second
+20% fire resistance
+50% weapon damage against angels
grimoire
Sibylline Leaves
Grimoire
Level 60
Requires 30 intelligence
+10% faster cast speed
+30 to 40% increase chance to trigger spells
+6 to trigger spell level
-10% to life
grimoire
Astral Arsenal
Grimoire
Level 60
Requires 30 intelligence
+2 to Astral skills
+1 to Magic Missile (granted)
+1 to Multiple Magic Missiles (granted)
+30% projectile speed
+20% faster cast speed
-10% mana cost decrease
— or —
-15% mana cost decrease
— or —
-20% mana cost decrease
+10 to 20% magic damage
grimoire
Book of the Dead
Grimoire
Level 70
Requires 35 intelligence
+2 to Death skills
+10% faster cast speed
+20% chance to avoid lethal blows
+40% minion damage
grimoire
Tablets of Destiny
Grimoire
Level 70
Requires 35 intelligence
+1 to All skills
+20% faster cast speed
+20% reduced cooldown duration
+3 to trigger spell level
iron_shield
Sanctuary
Iron Shield
Level 10
Requires 7 strength
Requires 5 dexterity
Block damage reduction: 50%
Block chance: 40%
Block speed: 3.33 blocks per second
+0.1 to 0.3% max life per second
+30% reduced curse duration
+10% all resistances
+30% weapon damage against undeads
iron_shield
Anvil
Iron Shield
Level 40
Requires 28 strength
Requires 20 dexterity
Block damage reduction: 50%
Block chance: 40%
Block speed: 3.33 blocks per second
+20 strength
-10% attack speed
+40% increase stun duration
+20% increase knockback strength
60 knockback for 0.3 seconds
orb
Prismatic Sphere
Orb
Level 5
Requires 4 intelligence
+20% faster cast speed
+10% fire damage
+10% cold damage
+10% lightning damage
+3 fire damage on hit
+3 cold damage on hit
+3 lightning damage on hit
orb
Terra Nucleus
Orb
Level 10
Requires 8 intelligence
+1 to Earth skills
+10% faster cast speed
+20% physical resistance
+15% fire resistance
+30% increase knockback strength
orb
Celestial Sphere
Orb
Level 30
Requires 24 intelligence
+1 to Astral skills
— or —
+2 to Astral skills
+40% faster cast speed
+5 light radius
orb
Dragon Pearl
Orb
Level 40
Requires 32 intelligence
+2 to Water skills
+20 strength
+20% faster cast speed in water
+0.5% max mana per second
orb
Elemental Fire
Orb
Level 40
Requires 32 intelligence
+1 to Fire | Earth | Water | Air skills
+2 to +5 to Fire Elemental | Earth Elemental | Water Elemental | Air Elemental
+25% faster cast speed
+30% elemental resistances
orb
Lightning Orb
Orb
Level 50
Requires 40 intelligence
+2 to Lightning skills
+2 to Air skills
+30% faster cast speed
+10% movement speed
+10 to 20% penetrate lightning resistance
orb
Crystal Ball
Orb
Level 50
Requires 40 intelligence
+1 to Astral skills
+10% faster cast speed
+20 to 30% chance to avoid lethal blows
orb
Blood Moon
Orb
Level 50
Requires 40 intelligence
+2 to Blood skills
+25% faster cast speed
+0.3% max life per second
+0.3% max mana per second
+25% increase curse duration
orb
Evil Eye
Orb
Level 70
Requires 56 intelligence
+1 to All skills
+20% faster cast speed
+20 to 40 life
+10% penetrate fire resistance
+10% penetrate cold resistance
+10% penetrate lightning resistance
+20% minion damage
orb
Astral Nexus
Orb
Level 70
Requires 56 intelligence
+2 to Astral skills
+40% faster cast speed
+50 mana
+30% damage goes to mana
+10 to 20% magic damage
orb
Eternal Fire
Orb
Level 70
Requires 56 intelligence
+2 to Fire skills
+30% faster cast speed
+50% cold resistance
+50% increase burn duration
powder_bag
Exploding Powder Bag
Powder Bag
Level 1
Requires 1 dexterity
Can only be equipped with a gun
+3 to Explosive Bullets
+20% projectile speed
+6 fire damage on range hit
powder_bag
Foul Powder Bag
Powder Bag
Level 1
Requires 1 dexterity
Can only be equipped with a gun
10 poison damage over 3 seconds
10% chance to cast Poison Cloud level 3
powder_bag
Wet Powder Bag
Powder Bag
Level 5
Requires 3 dexterity
Can only be equipped with a gun
-10% attack speed
-40% projectile speed
+20 projectile damage
30 knockback for 0.2 seconds
powder_bag
Blessed Powder Bag
Powder Bag
Level 5
Requires 3 dexterity
Can only be equipped with a gun
+10% attack speed
+20 to 30% weapon damage against demons
+20 to 30% weapon damage against undeads
+5 lightning damage on hit
powder_bag
Charged Powder Bag
Powder Bag
Level 10
Requires 5 dexterity
Can only be equipped with a gun
+20% projectile speed
+10 lightning damage on hit
10% chance: Stuns for 0.6 seconds
powder_bag
Grinded Glass Bag
Powder Bag
Level 20
Requires 10 dexterity
Can only be equipped with a gun
Convert 30% physical damage to cold damage
+10 cold damage on hit
10% chance to cast Frost Nova level 5
powder_bag
Miner's Bag
Powder Bag
Level 20
Requires 10 dexterity
Can only be equipped with a gun
+5 light radius
+1 to 5% item quantity
+30% gold find
10% chance to cast Fire Nova level 5
powder_bag
Corrosive Powder Bag
Powder Bag
Level 30
Requires 15 dexterity
Can only be equipped with a gun
+10 to 30% chance to pierce
+10 to 20% acid damage
+15 acid damage on hit
powder_bag
Shrapnel Bag
Powder Bag
Level 30
Requires 15 dexterity
Can only be equipped with a gun
+20 to 30% chance to pierce
+1 to 3 extra pellets
20% chance: 40 knockback for 0.2 seconds
powder_bag
Moonlight Dust Bag
Powder Bag
Level 30
Requires 15 dexterity
Can only be equipped with a gun
+20% chance to pierce
+20 mana
+3% mana leech
+10 to 20% magic damage
powder_bag
Gravity Powder Bag
Powder Bag
Level 40
Requires 20 dexterity
Can only be equipped with a gun
-20% projectile speed
80 knockback for 0.3 seconds
powder_bag
Otherworldly Bag
Powder Bag
Level 60
Requires 30 dexterity
Can only be equipped with a gun
+10 to 20% reduced cooldown duration
Convert 50% physical damage to magic damage
10% chance to cast Weakening Curse level 10
— or —
10% chance to cast Enfeebling Curse level 10
quiver
Holy Quiver
Quiver
Level 1
Requires 1 dexterity
Can only be equipped with a bow or crossbow
+10 to 20 mana
+30 to 60% weapon damage against demons
+30 to 60% weapon damage against undeads
quiver
Hunter's Quiver
Quiver
Level 1
Requires 1 dexterity
Can only be equipped with a bow or crossbow
+4 strength
+50% weapon damage against animals
+10% item quality
quiver
Duplicating Quiver
Quiver
Level 5
Requires 3 dexterity
Can only be equipped with a bow or crossbow
+10 to 20% attack speed
+1 to 3 additional projectile
quiver
Elvic Quiver
Quiver
Level 5
Requires 3 dexterity
Can only be equipped with a bow or crossbow
+5 dexterity
+10 to 30% attack speed
+30% projectile speed
+0.1 to 0.5% max life per second
quiver
Burning Quiver
Quiver
Level 10
Requires 5 dexterity
Can only be equipped with a bow or crossbow
+20% fire resistance
+10 to 20% fire damage
10 burning damage over 3 seconds
quiver
Charged Quiver
Quiver
Level 20
Requires 10 dexterity
Can only be equipped with a bow or crossbow
+10% attack speed
+20% projectile speed
Convert 30% physical damage to light damage
+10 to 20 lightning damage on hit
10% chance: Stuns for 0.6 seconds
quiver
Cursed Quiver
Quiver
Level 25
Requires 13 dexterity
Can only be equipped with a bow or crossbow
+0.5 to 1% life leech
20% chance to cast Weakening Curse level 5
20 poison damage over 3 seconds
quiver
Phantom Quiver
Quiver
Level 45
Requires 23 dexterity
Can only be equipped with a bow or crossbow
+30% projectile speed
+50% chance to pierce
Convert +30 to 50% physical damage to magic damage
quiver
Lost Tribe Quiver
Quiver
Level 50
Requires 25 dexterity
Can only be equipped with a bow or crossbow
+10 to 20% attack speed
+20% chance to pierce
+30% accuracy
+0.6 to 1% life leech
+1.8 to 3% mana leech
30 poison damage over 3 seconds
quiver
Demonic Quiver
Quiver
Level 60
Requires 30 dexterity
Can only be equipped with a bow or crossbow
+10 to 20% attack speed
+50% weapon damage against angels
+10 to 20% fire damage
+20% penetrate fire resistance
20% chance to cast Bleeding Curse level 8
royal_shield
Lionheart
Royal Shield
Level 20
Requires 16 strength
Requires 10 dexterity
Block damage reduction: 60%
Block chance: 30%
Block speed: 3.33 blocks per second
+1 to Sun skills
+20 life
+10% chance to block
+20% fire resistance
+10% melee weapon damage
royal_shield
Oathkeeper
Royal Shield
Level 60
Requires 48 strength
Requires 30 dexterity
Block damage reduction: 60%
Block chance: 30%
Block speed: 3.33 blocks per second
+60 life
+10% chance to avoid lethal blows
+20% chance to block
+20% reduced cold duration
+20% reduced stun duration
+20% reduced curse duration
+5% to maximum fire resistance
— or —
+5% to maximum cold resistance
— or —
+5% to maximum lightning resistance
— or —
+5% to maximum poison resistance
— or —
+5% to maximum acid resistance
— or —
+5% to maximum magic resistance
— or —
+5% to maximum physical resistance
tower_shield
Tombstone
Tower Shield
Level 50
Requires 45 strength
Requires 25 dexterity
Block damage reduction: 65%
Block chance: 45%
Block speed: 2.5 blocks per second
+2 to Death skills
-20% movement speed
+20% chance to avoid lethal blows
+20% chance to block
tower_shield
Star Wall
Tower Shield
Level 60
Requires 54 strength
Requires 30 dexterity
Block damage reduction: 65%
Block chance: 45%
Block speed: 2.5 blocks per second
+1 to Cosmos skills
+0.3 to 0.5% max mana per second
+20% damage goes to mana
+20% chance to evade
+20% chance to block
wooden_shield
Barrel Lid
Wooden Shield
Level 1
Requires 1 strength
Requires 1 dexterity
Block damage reduction: 30%
Block chance: 30%
Block speed: 5 blocks per second
+10 life
+20% chance to block
-10% fire resistance
wooden_shield
Scarecrow Plank
Wooden Shield
Level 1
Requires 1 strength
Requires 1 dexterity
Block damage reduction: 30%
Block chance: 30%
Block speed: 5 blocks per second
+20% physical resistance
-10% fire resistance
+30% weapon damage against animals
wooden_shield
The Eye
Wooden Shield
Level 20
Requires 10 strength
Requires 10 dexterity
Block damage reduction: 30%
Block chance: 30%
Block speed: 5 blocks per second
+2 to Curse skills
+10% magic damage
+20% increase curse duration
axe
Fury
Axe
Level 5
Requires 3 strength
Family: Axe
Length: 2.5 yards
Spread: 150°
Physical damage: 14 to 17
Speed: 0.8 attacks per second
+30% attack speed
+10 life
+0.5% life leech
axe
Boarding Axe
Axe
Level 10
Requires 6 strength
Family: Axe
Length: 2.5 yards
Spread: 150°
Physical damage: 18 to 22
Speed: 0.8 attacks per second
+30% attack speed in water
+15% movement speed in water
+0.5% life leech
+20% item quantity
+30% gold find
bone_wand
Necromancer Wand
Bone Wand
Level 5
Requires 3 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 3
Speed: 1.33 attacks per second
+3 to Raise Skeleton
+20 mana
+0.3 to 0.5% max mana per second
+10% spell damage
+20% minion stats
bone_wand
Grim Totem
Bone Wand
Level 10
Requires 6 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 4
Speed: 1.33 attacks per second
+1 to Death skills
+1 to Curse skills
+5 intelligence
+20 to 30% minion damage
bone_wand
Sanguine Rod
Bone Wand
Level 20
Requires 12 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 5 to 7
Speed: 1.33 attacks per second
+2 to Blood skills
+20 life
-0.1% max life per second
+30% increase curse duration
bone_wand
Lich's Finger
Bone Wand
Level 35
Requires 21 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 8 to 10
Speed: 1.33 attacks per second
+1 to Death skills
+3 to Spirit Walk
+1 to Summon Spirit (granted)
+20% movement speed
Convert 50% magic damage to cold damage
bone_wand
Death Hand
Bone Wand
Level 60
Requires 36 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 13 to 15
Speed: 1.33 attacks per second
+2 to Death skills
+3 to Raise Dead (granted)
+20 to 30% faster cast speed
+3 risen dead summons
30% chance: 100% freeze for 2 seconds
bow
Oak Bow
Bow
Level 5
Requires 3 dexterity
Family: Bow
Offhand limited to Quiver or Hand Crossbow
Length: 3 yards
Speed: 0.8 attacks per second
Velocity: 500 yards/s
Pierce chance: 20%
Projectile physical damage: 14 to 17
+5 dexterity
+20% chance to pierce
+20% faster healing
+20% physical damage
bow
Splitter
Bow
Level 30
Requires 18 dexterity
Family: Bow
Offhand limited to Quiver or Hand Crossbow
Length: 3 yards
Speed: 0.8 attacks per second
Velocity: 500 yards/s
Pierce chance: 20%
Projectile physical damage: 36 to 44
+1 to Multishot (granted)
+20% attack speed
+10% range weapon damage
+10 physical damage on hit
bow
Death Bow
Bow
Level 60
Requires 36 dexterity
Family: Bow
Offhand limited to Quiver or Hand Crossbow
Length: 3 yards
Speed: 0.8 attacks per second
Velocity: 500 yards/s
Pierce chance: 20%
Projectile physical damage: 63 to 77
+1 to Death skills
Convert 30% physical damage to magic damage
cleaver
Executioner
Cleaver
Level 45
Requires 27 strength
Family: Axe
Length: 2.3 yards
Spread: 150°
Physical damage: 59 to 73
Speed: 0.8 attacks per second
+50% increase critical hit damage
+60 life
+20 physical damage on hit
cleaver
Juggernaut
Cleaver
Level 60
Requires 36 strength
Family: Axe
Length: 2.3 yards
Spread: 150°
Physical damage: 76 to 92
Speed: 0.8 attacks per second
+1 to All skills
+20% attack speed
+100% reduced knockback strength (cap 100%)
+40 to 60% melee weapon damage
crossbow
Ice Shooter
Crossbow
Level 20
Requires 8 dexterity
Family: Bow, Crossbow
Offhand limited to Quiver or Hand Crossbow
Length: 2 yards
Speed: 0.67 attacks per second
Velocity: 625 yards/s
Pierce chance: 50%
Projectile physical damage: 32 to 40
-20% projectile speed
Convert 30% physical damage to cold damage
+10 cold damage on hit
20% chance: 50% freeze for 3 seconds
20% chance to cast Ice Spike level 5
crossbow
Storm Striker
Crossbow
Level 40
Requires 16 dexterity
Family: Bow, Crossbow
Offhand limited to Quiver or Hand Crossbow
Length: 2 yards
Speed: 0.67 attacks per second
Velocity: 625 yards/s
Pierce chance: 50%
Projectile physical damage: 54 to 66
+40% attack speed
+10 to 20% lightning damage
Convert 30% physical damage to light damage
+10 lightning damage on hit
20% chance to cast Lightning Rod level 5
crystal_wand
Moon Shard
Crystal Wand
Level 15
Requires 9 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 5 to 6
Speed: 1.33 attacks per second
+1 to Astral skills
+30% faster healing
+50 mana
+0.3% max mana per second
crystal_wand
Rainbow Wand
Crystal Wand
Level 40
Requires 24 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 9 to 11
Speed: 1.33 attacks per second
+4 to Air | Fire | Water | Earth skills
+20% faster cast speed
crystal_wand
Winter Heart
Crystal Wand
Level 50
Requires 30 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 11 to 13
Speed: 1.33 attacks per second
+2 to Ice skills
+10 intelligence
-20% projectile speed
+10 to 25% cold damage
+50% increase freeze duration
dagger
Ceremonial Dagger
Dagger
Level 1
Requires 1 dexterity
Family: Sword
Length: 1.6 yards
Spread: 120°
Physical damage: 5 to 6
+25% critical hit damage
Speed: 1.11 attacks per second
+1 to Curse skills
+0.5% life leech
+30% increase curse duration
dagger
Kris
Dagger
Level 20
Requires 10 dexterity
Family: Sword
Length: 1.6 yards
Spread: 120°
Physical damage: 14 to 17
+25% critical hit damage
Speed: 1.11 attacks per second
+20% attack speed
+25% faster poison damage
30% chance to cast Bleeding Curse level 4
double_pistol
Duelist Companion
Double Pistol
Level 5
Requires 2 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Pierce chance: 0%
Projectile physical damage: 11 to 13
+5 dexterity
+40% attack speed dual wielding
+10% chance to evade
double_pistol
Thunder and Lightning
Double Pistol
Level 30
Requires 12 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Pierce chance: 0%
Projectile physical damage: 29 to 35
+1 to Lightning skills
+20% projectile speed
+20% chance to pierce
20% chance: Stuns for 0.6 seconds
+20 lightning damage on hit
double_rifle
Sawed-off Barrels
Double Rifle
Level 15
Requires 9 dexterity
Family: Gun, Shotgun
Two-handed
Length: 2.6 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Projectiles: 9
Pierce chance: 0%
Spread: 75°
Projectile physical damage: 5 to 6
+10% attack speed
-30% projectile speed
+4 extra pellets
double_rifle
Grinded Glass Barrels
Double Rifle
Level 30
Requires 18 dexterity
Family: Gun, Shotgun
Two-handed
Length: 2.6 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Projectiles: 9
Pierce chance: 0%
Spread: 44°
Projectile physical damage: 7 to 9
+3 extra pellets
+50% increase freeze duration
+20% penetrate cold resistance
Convert 50% physical damage to cold damage
double_rifle
Reaper's Twin
Double Rifle
Level 60
Requires 36 dexterity
Family: Gun, Shotgun
Two-handed
Length: 2.6 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Projectiles: 9
Pierce chance: 0%
Spread: 44°
Projectile physical damage: 13 to 15
+1 to Death skills
+30% magic damage
Convert 30% physical damage to magic damage
+40% minion damage
+2 archer skeleton summons
5% chance to cast Weakening Curse level 10
double-axe
Dane Axe
Double Axe
Level 15
Requires 15 strength
Family: Axe
Two-handed
Length: 2.8 yards
Spread: 195°
Physical damage: 36 to 44
Speed: 0.67 attacks per second
+10 strength
+40% increase critical hit damage
+20% melee spread
double-axe
Whirlwind Blades
Double Axe
Level 45
Requires 45 strength
Family: Axe
Two-handed
Length: 2.8 yards
Spread: 160°
Physical damage: 79 to 97
Speed: 0.67 attacks per second
+12 strength
+30% attack speed
+15% increase critical hit chance
+10% physical resistance
+50 physical damage
+30% physical damage
50 knockback for 0.2 seconds
15% chance to cast Tornado level 3
double-axe
Chaos Twins
Double Axe
Level 70
Requires 70 strength
Family: Axe
Two-handed
Length: 2.8 yards
Spread: 160°
Physical damage: 115 to 141
Speed: 0.67 attacks per second
+20 strength
+40% attack speed
+40 fire damage
+85 physical damage
+50% physical damage
Convert 20% physical damage to fire damage
50 burning damage over 3 seconds
70 knockback for 0.2 seconds
great_sword
Frost Giant
Great Sword
Level 15
Requires 15 strength
Family: Sword
Two-handed
Length: 3.2 yards
Spread: 205°
Physical damage: 45 to 55
Speed: 0.67 attacks per second
+10 to 20% physical damage
+30% increase freeze duration
+20 cold damage on hit
20% chance to cast Frost Nova level 6
great_sword
Ashbringer
Great Sword
Level 50
Requires 50 strength
Family: Sword
Two-handed
Length: 3.2 yards
Spread: 205°
Physical damage: 108 to 132
Speed: 0.67 attacks per second
+1 to Sun skills
+0.5% max life per second
+40% weapon damage against demons
+80% weapon damage against undeads
+50% increase burn duration
+10 light radius
30 burning damage over 3 seconds
great_sword
Oblivion's Edge
Great Sword
Level 70
Requires 70 strength
Family: Sword
Two-handed
Length: 3.2 yards
Spread: 205°
Physical damage: 144 to 176
Speed: 0.67 attacks per second
+1 to All skills
+20% damage goes to mana
+20% all resistances
+20 to 30% magic damage
Convert 50% physical damage to magic damage
10% chance to cast Attrition Curse level 8
greatstaff
Tempest
Greatstaff
Level 50
Requires 35 intelligence
Family: Stave
Two-handed
Length: 4 yards
Spread: 195°
Physical damage: 97 to 119
Speed: 0.8 attacks per second
+2 to Air skills
+2 to Lightning skills
+20% projectile speed
+60% faster cast speed
+5 to 10% chance to evade
+50% lightning resistance
+25% cold resistance
+20 to 30% penetrate lightning resistance
+3 elemental summons
greatstaff
Yggdrasil
Greatstaff
Level 60
Requires 42 intelligence
Family: Stave
Two-handed
Length: 4 yards
Spread: 195°
Physical damage: 113 to 139
Speed: 0.8 attacks per second
+2 to All skills
+1 to Nature skills
+1 to Earth skills
-10% movement speed
+1% max life per second
+1% max mana per second
+40 to 50% all resistances
greatstaff
Archmage's Specter
Greatstaff
Level 70
Requires 49 intelligence
Family: Stave
Two-handed
Length: 4 yards
Spread: 195°
Physical damage: 130 to 158
Speed: 0.8 attacks per second
+2 to All skills
+2 to Air skills
— or —
+2 to Water skills
— or —
+2 to Earth skills
— or —
+2 to Ice skills
— or —
+2 to Lightning skills
— or —
+2 to Fire skills
+20 intelligence
+40% projectile speed
+50% faster cast speed
+60 mana
+0.3% max mana per second
+10% mana cost increase
+10 to 20% all resistances
+10 to 20% spell damage
halberd
Moon Blade
Halberd
Level 20
Requires 16 strength
Family: Spear
Two-handed
Length: 3.6 yards
Spread: 250°
Physical damage: 49 to 59
Speed: 0.8 attacks per second
+1 to Moon skills
+10% attack speed
+30% accuracy
+40 mana
+0.9% mana leech
+30% cold resistance
Convert 25% physical damage to magic damage
halberd
Areadbhar
Halberd
Level 40
Requires 32 strength
Family: Spear
Two-handed
Length: 3.6 yards
Spread: 250°
Physical damage: 81 to 99
Speed: 0.8 attacks per second
+1% life leech
+30% fire resistance
+20 to 30% melee weapon damage
Convert 25% physical damage to fire damage
+50 fire damage on hit
halberd
Soul Harvester
Halberd
Level 60
Requires 48 strength
Family: Spear
Two-handed
Length: 3.6 yards
Spread: 250°
Physical damage: 113 to 139
Speed: 0.8 attacks per second
+1 to All skills
+1% life leech
+3% mana leech
+3 ghost summons
5% chance to cast Summon Spirit level 6
10% chance to cast Attrition Curse level 10
hammer
Forge Hammer
Hammer
Level 1
Requires 1 strength
Family: Mace
Length: 1.8 yards
Spread: 185°
Physical damage: 10 to 12
Speed: 0.91 attacks per second
+1 to Earth skills
+5 strength
+20% increase burn duration
+5 fire damage on hit
hammer
Star Crusher
Hammer
Level 40
Requires 24 strength
Family: Mace
Length: 1.8 yards
Spread: 185°
Physical damage: 45 to 55
Speed: 0.91 attacks per second
+1 to All skills
+1 to Cosmos skills
+40 mana
+20% penetrate magic resistance
20% chance to cast Starfall Proc level 10
hammer
Mjölnir
Hammer
Level 60
Requires 36 strength
Family: Mace
Length: 1.8 yards
Spread: 185°
Physical damage: 63 to 77
Speed: 0.91 attacks per second
+1 to All skills
+10 strength
+10 dexterity
Convert 50% physical damage to light damage
30% chance: Stuns for 1 seconds
15% chance to cast Chain Lightning level 10
hand_crossbow
Van Helsing Gun
Hand Crossbow
Level 1
Requires 0 dexterity
Family: Bow, Crossbow
Offhand limited to Quiver
Length: 1.5 yards
Speed: 0.91 attacks per second
Velocity: 625 yards/s
Pierce chance: 10%
Projectile physical damage: 7 to 8
+1 to Silver skills
+20% attack speed
+50% weapon damage against demons
+50% weapon damage against undeads
hand_crossbow
Cursed Crossbow
Hand Crossbow
Level 10
Requires 4 dexterity
Family: Bow, Crossbow
Offhand limited to Quiver
Length: 1.5 yards
Speed: 0.91 attacks per second
Velocity: 625 yards/s
Pierce chance: 10%
Projectile physical damage: 13 to 15
+1 to Blood skills
+10% attack speed
+3 to trigger spell level
-0.3% max life per second
20% chance to cast Weakening Curse level 5
hand_crossbow
Vampiric Crossbow
Hand Crossbow
Level 30
Requires 12 dexterity
Family: Bow, Crossbow
Offhand limited to Quiver
Length: 1.5 yards
Speed: 0.91 attacks per second
Velocity: 625 yards/s
Pierce chance: 10%
Projectile physical damage: 25 to 31
+20% attack speed
+20% movement speed
+1% life leech
+10 magic damage on hit
hatchet
Tomahawk
Hatchet
Level 1
Requires 0 strength
Family: Axe
Length: 2 yards
Spread: 145°
Physical damage: 8 to 10
Speed: 1.11 attacks per second
+20% attack speed
+20% movement speed
+20% weapon damage against animals
hatchet
Ice Breaker
Hatchet
Level 5
Requires 2 strength
Family: Axe
Length: 2 yards
Spread: 145°
Physical damage: 11 to 13
Speed: 1.11 attacks per second
+20% attack speed
+10% cold resistance
50% freeze for 1.2 seconds
+20% physical damage
+6 cold damage on melee hit
iron_staff
Blinding Staff
Iron Staff
Level 20
Requires 14 strength
Requires 12 dexterity
Family: Staff
Two-handed
Length: 4 yards
Spread: 205°
Physical damage: 65 to 79
Speed: 0.8 attacks per second
+1 to Sun skills
+50% increase critical hit chance
+20% chance to evade
30% chance: Blinds for 2 seconds
iron_staff
Monolith
Iron Staff
Level 30
Requires 21 strength
Requires 18 dexterity
Family: Staff
Two-handed
Length: 4 yards
Spread: 205°
Physical damage: 86 to 106
Speed: 0.8 attacks per second
-10% movement speed
+20% physical resistance
+20% physical damage
+50% increase knockback strength
100 knockback for 0.2 seconds
+30 physical damage on hit
iron_staff
Vajra
Iron Staff
Level 50
Requires 35 strength
Requires 30 dexterity
Family: Staff
Two-handed
Length: 4 yards
Spread: 205°
Physical damage: 130 to 158
Speed: 0.8 attacks per second
+1 to All skills
+30% fire resistance
+60% lightning resistance
+30% cold resistance
+20% lightning damage
+50 lightning damage on hit
30% chance: Stuns for 1 seconds
javelin
Thunder
Javelin
Level 5
Requires 3 strength
Requires 3 dexterity
Family: Javelin
Length: 3 yards
Speed: 0.8 attacks per second
Velocity: 625 yards/s
Pierce chance: 30%
Projectile physical damage: 14 to 17
+40% attack speed
Convert 25% physical damage to light damage
20% chance: Stuns for 1 seconds
+10 lightning damage on hit
javelin
Gáe Bulg
Javelin
Level 20
Requires 12 strength
Requires 12 dexterity
Family: Javelin
Length: 3 yards
Speed: 0.8 attacks per second
Velocity: 625 yards/s
Pierce chance: 30%
Projectile physical damage: 27 to 33
+100% chance to pierce
20% chance to cast Bleeding Curse level 5
+20 physical damage on hit
javelin
StarFall
Javelin
Level 40
Requires 24 strength
Requires 24 dexterity
Family: Javelin
Length: 3 yards
Speed: 0.8 attacks per second
Velocity: 625 yards/s
Pierce chance: 30%
Projectile physical damage: 45 to 55
+2 to Cosmos skills
+20% attack speed
+20% projectile speed
+1.5% mana leech
+10 to 20 magic damage on hit
10% chance to cast Starfall Proc level 10
javelin
Gungnir
Javelin
Level 50
Requires 30 strength
Requires 30 dexterity
Family: Javelin
Length: 3 yards
Speed: 0.8 attacks per second
Velocity: 625 yards/s
Pierce chance: 30%
Projectile physical damage: 54 to 66
+1 to All skills
+20 strength
+200% chance to pierce
javelin
Comet
Javelin
Level 60
Requires 36 strength
Requires 36 dexterity
Family: Javelin
Length: 3 yards
Speed: 0.8 attacks per second
Velocity: 625 yards/s
Pierce chance: 30%
Projectile physical damage: 63 to 77
+3 to Cosmos skills
+10% attack speed
+30% projectile speed
+30% chance to pierce
+20 mana
Convert +30 to 50% physical damage to cold damage
+20 to 40 cold damage on hit
long_bow
Elvic Bow
Long Bow
Level 15
Requires 6 strength
Requires 12 dexterity
Family: Bow
Two-handed
Offhand limited to Quiver
Length: 4 yards
Speed: 0.67 attacks per second
Velocity: 600 yards/s
Pierce chance: 40%
Projectile physical damage: 32 to 39
+30% attack speed
+30% projectile speed
+20% chance to pierce
+10% movement speed
+0.9% mana leech
long_bow
Artic Bow
Long Bow
Level 25
Requires 10 strength
Requires 20 dexterity
Family: Bow
Two-handed
Offhand limited to Quiver
Length: 4 yards
Speed: 0.67 attacks per second
Velocity: 600 yards/s
Pierce chance: 40%
Projectile physical damage: 44 to 54
-20% projectile speed
+50% chance to pierce
50% freeze for 1.2 seconds
+10 cold damage on hit
5% chance to cast Frost Nova level 5
long_bow
Wind Striker
Long Bow
Level 60
Requires 24 strength
Requires 48 dexterity
Family: Bow
Two-handed
Offhand limited to Quiver
Length: 4 yards
Speed: 0.67 attacks per second
Velocity: 600 yards/s
Pierce chance: 40%
Projectile physical damage: 88 to 108
+10% attack speed
+40% projectile speed
+20 projectile damage
+10 to 20% range weapon damage
20% chance to cast Gust level 8
long_rifle
Mosin
Long Rifle
Level 20
Requires 12 dexterity
Family: Gun, Rifle
Two-handed
Length: 3 yards
Speed: 0.91 attacks per second
Velocity: 1000 yards/s
Pierce chance: 50%
Projectile physical damage: 43 to 53
+50% projectile speed
+50% chance to pierce
+50% physical damage
long_rifle
Tesla's Carabine
Long Rifle
Level 40
Requires 24 dexterity
Family: Gun, Rifle
Two-handed
Length: 3 yards
Speed: 0.91 attacks per second
Velocity: 1000 yards/s
Pierce chance: 50%
Projectile physical damage: 72 to 88
+2 to Lightning skills
+20% chance to pierce
+10 to 20% penetrate lightning resistance
Convert 50% physical damage to light damage
20% chance to cast Charged Trap Orb level 10
long_rifle
Horizon's Reach
Long Rifle
Level 60
Requires 36 dexterity
Family: Gun, Rifle
Two-handed
Length: 3 yards
Speed: 0.91 attacks per second
Velocity: 1000 yards/s
Pierce chance: 50%
Projectile physical damage: 101 to 123
+20 dexterity
+50% increase critical hit chance
+10 to 30% range weapon damage
mace
Mace of Saint Michael
Mace
Level 20
Requires 12 strength
Family: Mace
Length: 2.2 yards
Spread: 180°
Physical damage: 30 to 36
Speed: 0.8 attacks per second
+2 to Sun skills
+60% weapon damage against demons
+10 light radius
+20 fire damage on hit
mace
Gravity Mace
Mace
Level 40
Requires 24 strength
Family: Mace
Length: 2.2 yards
Spread: 180°
Physical damage: 50 to 61
Speed: 0.8 attacks per second
+75% reduced knockback strength
+20% physical damage
+50% increase knockback strength
100 knockback for 0.2 seconds
maul
Titan's Maul
Maul
Level 50
Requires 50 strength
Family: Mace
Two-handed
Length: 3 yards
Spread: 200°
Physical damage: 119 to 145
Speed: 0.67 attacks per second
+1 to All skills
+40 strength
+25% fire resistance
+50% lightning resistance
+25% cold resistance
+50% physical damage
+60 physical damage on hit
maul
Ragnarök
Maul
Level 70
Requires 70 strength
Family: Mace
Two-handed
Length: 3 yards
Spread: 200°
Physical damage: 158 to 194
Speed: 0.67 attacks per second
+2 to All skills
+40 strength
+30% all resistances
-30% cold resistance
Convert 50% physical damage to fire damage
10% chance to cast Fire Nova level 12
morningstar
Hedgehog
Morningstar
Level 10
Requires 7 strength
Family: Mace
Length: 2.4 yards
Spread: 185°
Physical damage: 23 to 29
Speed: 0.8 attacks per second
+50% chance of counter-attack
+20% physical resistance
+20 physical damage on being hit
musket
Pocket Musket
Musket
Level 5
Requires 3 dexterity
Family: Gun, Pistol
Length: 2 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Projectiles: 3
Pierce chance: 0%
Spread: 11°
Projectile physical damage: 6
+10% attack speed
+20% physical damage
musket
Blunderbuss
Musket
Level 10
Requires 6 dexterity
Family: Gun, Shotgun
Two-handed
Length: 2.6 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Projectiles: 9
Pierce chance: 0%
Spread: 43°
Projectile physical damage: 4
-20% projectile speed
+5 extra pellets
musket
Alchemist's Gun
Musket
Level 20
Requires 12 dexterity
Family: Gun, Shotgun
Two-handed
Length: 2.6 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Projectiles: 9
Pierce chance: 0%
Spread: 33°
Projectile physical damage: 5 to 7
+1 to Alchemy skills
+3 to trigger spell level
+20% explosion radius
Convert 30% physical damage to acid damage
musket
Dragon Breath
Musket
Level 30
Requires 18 dexterity
Family: Gun, Shotgun
Two-handed
Length: 2.6 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Projectiles: 9
Pierce chance: 0%
Spread: 33°
Projectile physical damage: 7 to 9
+1 to Fire skills
+10 to 20% penetrate fire resistance
10 burning damage over 3 seconds
5% chance to cast Fire Nova level 5
musket
Hand Cannon
Musket
Level 50
Requires 30 dexterity
Family: Gun, Shotgun
Two-handed
Length: 2.6 yards
Speed: 0.91 attacks per second
Velocity: 800 yards/s
Projectiles: 9
Pierce chance: 0%
Spread: 33°
Projectile physical damage: 11 to 13
-20% attack speed
-10% movement speed
+20 to 30% range weapon damage
+40% explosion radius
pistol
Volcanic
Pistol
Level 1
Requires 0 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 1.25 attacks per second
Velocity: 800 yards/s
Pierce chance: 0%
Projectile physical damage: 8 to 10
+20% projectile speed
+5 fire damage on hit
5 burning damage over 3 seconds
pistol
Lucky Shot
Pistol
Level 20
Requires 8 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 1.25 attacks per second
Velocity: 800 yards/s
Pierce chance: 0%
Projectile physical damage: 22 to 26
+50% accuracy
+20% chance to avoid lethal blows
pistol
Phantom Flintlock
Pistol
Level 30
Requires 12 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 1.25 attacks per second
Velocity: 800 yards/s
Pierce chance: 0%
Projectile physical damage: 29 to 35
+30% chance to pierce
+10 to 20% range weapon damage
+100% weapon damage against ghosts
Convert 50% physical damage to magic damage
pistol
Eternity's End
Pistol
Level 70
Requires 28 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 1.25 attacks per second
Velocity: 800 yards/s
Pierce chance: 0%
Projectile physical damage: 58 to 70
+1 to All skills
+20% attack speed
+100% projectile speed
10% chance: Stuns for 2 seconds
quarterstaff
Oak Branch
Quarterstaff
Level 5
Requires 3 strength
Requires 3 dexterity
Family: Staff
Two-handed
Length: 4 yards
Spread: 185°
Physical damage: 16 to 20
Speed: 0.8 attacks per second
+20% attack speed
+20% physical damage
30% chance: Stuns for 1.2 seconds
quarterstaff
Yin and Yang
Quarterstaff
Level 15
Requires 9 strength
Requires 9 dexterity
Family: Staff
Two-handed
Length: 4 yards
Spread: 185°
Physical damage: 27 to 33
Speed: 0.8 attacks per second
+1 to Sun skills
+1 to Moon skills
+30% attack speed
+20% accuracy
flasks also restore +20% mana
+5 to 10% all resistances
Convert 50% physical damage to magic damage
quarterstaff
Staff of Ra
Quarterstaff
Level 40
Requires 24 strength
Requires 24 dexterity
Family: Staff
Two-handed
Length: 4 yards
Spread: 185°
Physical damage: 54 to 66
Speed: 0.8 attacks per second
+2 to Sun skills
+20% attack speed
+30% weapon damage against undeads
+30 to 50% fire damage
+8 light radius
+20 fire damage on hit
quarterstaff
Crescent Stave
Quarterstaff
Level 40
Requires 24 strength
Requires 24 dexterity
Family: Staff
Two-handed
Length: 4 yards
Spread: 185°
Physical damage: 54 to 66
Speed: 0.8 attacks per second
+2 to Moon skills
+10% attack speed
+30 mana
+1% max mana per second
+10% chance to evade
+30 to 50% magic damage
quarterstaff
Thyrsus
Quarterstaff
Level 60
Requires 36 strength
Requires 36 dexterity
Family: Staff
Two-handed
Length: 4 yards
Spread: 185°
Physical damage: 76 to 92
Speed: 0.8 attacks per second
+2 to All skills
+2 to Heal skills
+1% max life per second
+1% life leech
flasks heal +30% more
+30% melee weapon damage
+50% weapon damage against animals
20% chance to cast Terror Curse level 8
rapier
Needle
Rapier
Level 5
Requires 4 dexterity
Family: Sword
Length: 2.8 yards
Spread: 125°
Physical damage: 11 to 13
+25% critical hit damage
Speed: 1.11 attacks per second
+20% attack speed
+50% increase critical hit damage
+50% increase critical hit chance
rapier
Ethereal Pierce
Rapier
Level 20
Requires 16 dexterity
Family: Sword
Length: 2.8 yards
Spread: 125°
Physical damage: 22 to 26
+25% critical hit damage
Speed: 1.11 attacks per second
+30% attack speed
+30 to 40% increase critical hit damage
+50% weapon damage against ghosts
+20% penetrate magic resistance
Convert 30% physical damage to magic damage
rapier
Main-Gauche
Rapier
Level 30
Requires 24 dexterity
Family: Sword
Length: 2.8 yards
Spread: 125°
Physical damage: 29 to 35
+25% critical hit damage
Speed: 1.11 attacks per second
+60% attack speed dual wielding
+30% increase critical hit chance
+15% chance to evade
repeating_crossbow
Chu Ko Nu
Repeating Crossbow
Level 20
Requires 8 dexterity
Family: Bow, Crossbow
Offhand limited to Quiver or Hand Crossbow
Length: 2 yards
Speed: 0.33 attacks per second
Velocity: 625 yards/s
Pierce chance: 30%
Projectile physical damage: 32 to 40
+30% attack speed
+6 additional projectile
repeating_crossbow
Siege Arbalest
Repeating Crossbow
Level 60
Requires 24 dexterity
Family: Bow, Crossbow
Offhand limited to Quiver or Hand Crossbow
Length: 2 yards
Speed: 0.33 attacks per second
Velocity: 625 yards/s
Pierce chance: 30%
Projectile physical damage: 76 to 92
-20% projectile speed
+50% chance to pierce
+3 additional projectile
+30% range weapon damage
20% chance: 50 knockback for 0.25 seconds
revolver
Colt
Revolver
Level 10
Requires 4 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 1.67 attacks per second
Velocity: 880.0000000000001 yards/s
Pierce chance: 10%
Projectile physical damage: 18 to 22
+50% chance to ricochet
+20 to 30% range weapon damage
+10 physical damage on hit
revolver
LeMat
Revolver
Level 20
Requires 8 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 1.67 attacks per second
Velocity: 880.0000000000001 yards/s
Projectiles: 3
Pierce chance: 10%
Spread: 11°
Projectile physical damage: 27 to 33
+10% attack speed
+20% item quality
revolver
Dragoon
Revolver
Level 30
Requires 12 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 1.67 attacks per second
Velocity: 880.0000000000001 yards/s
Pierce chance: 10%
Projectile physical damage: 36 to 44
+1 to Fire skills
+20 projectile damage
+10% range weapon damage
+20% explosion radius
revolver
The Last Word
Revolver
Level 50
Requires 20 dexterity
Family: Gun, Pistol
Length: 1 yards
Speed: 1.67 attacks per second
Velocity: 880.0000000000001 yards/s
Pierce chance: 10%
Projectile physical damage: 54 to 66
+1 to All skills
+20% chance to avoid lethal blows
short_bow
Curse Bow
Short Bow
Level 1
Requires 1 dexterity
Family: Bow
Offhand limited to Quiver or Hand Crossbow
Length: 2.5 yards
Speed: 0.91 attacks per second
Velocity: 450 yards/s
Pierce chance: 15%
Projectile physical damage: 8 to 10
+20% chance to pierce
+0.3% life leech
20% chance to cast Weakening Curse level 3
+5 magic damage on hit
short_bow
Quick Shot
Short Bow
Level 10
Requires 6 dexterity
Family: Bow
Offhand limited to Quiver or Hand Crossbow
Length: 2.5 yards
Speed: 0.91 attacks per second
Velocity: 450 yards/s
Pierce chance: 15%
Projectile physical damage: 14 to 18
+60% attack speed
-20% range weapon damage
short_bow
Venom Striker
Short Bow
Level 50
Requires 30 dexterity
Family: Bow
Offhand limited to Quiver or Hand Crossbow
Length: 2.5 yards
Speed: 0.91 attacks per second
Velocity: 450 yards/s
Pierce chance: 15%
Projectile physical damage: 43 to 53
+10 to 15 dexterity
+10% attack speed
+25% faster poison damage
Convert 30% physical damage to poison damage
+20 poison damage on hit
10% chance to cast Poison Cloud level 5
short_sword
Gladius
Short Sword
Level 1
Requires 0 strength
Family: Sword
Length: 2.3 yards
Spread: 160°
Physical damage: 8 to 10
Speed: 0.91 attacks per second
+20% attack speed dual wielding
+10 life
+20% melee weapon damage
short_sword
Excalibur
Short Sword
Level 60
Requires 24 strength
Family: Sword
Length: 2.3 yards
Spread: 160°
Physical damage: 50 to 62
Speed: 0.91 attacks per second
+2 to All skills
+50 life
+30 to 40% melee weapon damage
+10 light radius
+20 magic damage on hit
short-staff
Apprentice Staff
Short Staff
Level 1
Requires 0 intelligence
Family: Stave
Two-handed
Length: 3 yards
Spread: 160°
Physical damage: 6 to 7
Speed: 0.91 attacks per second
+5 intelligence
+20% faster cast speed
+20 mana
+0.3% max mana per second
+10% spell damage
short-staff
Master Staff
Short Staff
Level 15
Requires 6 intelligence
Family: Stave
Two-handed
Length: 3 yards
Spread: 160°
Physical damage: 14 to 17
Speed: 0.91 attacks per second
+1 to All skills
+1 to Astral skills
+10 intelligence
+20% elemental resistances
+10% spell damage
short-staff
Mystic Branch
Short Staff
Level 20
Requires 8 intelligence
Family: Stave
Two-handed
Length: 3 yards
Spread: 160°
Physical damage: 16 to 20
Speed: 0.91 attacks per second
+1 to Nature skills
+1 to Astral skills
+10 intelligence
+30% faster cast speed
+50 mana
+1% max mana per second
+10 to 20% spell damage
short-staff
Pharaoh's Specter
Short Staff
Level 40
Requires 16 intelligence
Family: Stave
Two-handed
Length: 3 yards
Spread: 160°
Physical damage: 27 to 33
Speed: 0.91 attacks per second
+1 to All skills
+1 to Death skills
+20% chance to avoid lethal blows
+50% cold resistance
+50% poison resistance
+30% increase curse duration
short-staff
Caduceus
Short Staff
Level 50
Requires 20 intelligence
Family: Stave
Two-handed
Length: 3 yards
Spread: 160°
Physical damage: 32 to 40
Speed: 0.91 attacks per second
+2 to Nature skills
+20 intelligence
+30% faster cast speed
+30% movement speed
+20% reduced cooldown duration for mobility skills
+0.5% max life per second
+75% poison resistance
+20 to 30% poison damage
+20% faster poison damage
short-staff
Scepter of the Lich
Short Staff
Level 60
Requires 24 intelligence
Family: Stave
Two-handed
Length: 3 yards
Spread: 160°
Physical damage: 38 to 46
Speed: 0.91 attacks per second
+1 to All skills
+2 to Death skills
+10% all resistances
+30 to 50% cold damage
+40% minion damage
+20% minion stats
+1 melee skeleton summon
spear
Hunter's Pike
Spear
Level 10
Requires 8 strength
Family: Spear
Two-handed
Length: 4.25 yards
Spread: 240°
Physical damage: 36 to 44
Speed: 0.67 attacks per second
+30% increase critical hit damage
+30% increase critical hit chance
+10 physical damage on hit
spear
Lance of Longinus
Spear
Level 20
Requires 16 strength
Family: Spear
Two-handed
Length: 4.25 yards
Spread: 240°
Physical damage: 54 to 66
Speed: 0.67 attacks per second
+50% accuracy
+0.5% life leech
+10% melee weapon damage
+100% weapon damage against demons
+100% weapon damage against undeads
spear
Dragon Tooth
Spear
Level 50
Requires 40 strength
Family: Spear
Two-handed
Length: 4.25 yards
Spread: 240°
Physical damage: 108 to 132
Speed: 0.67 attacks per second
+2 to Fire skills
+1 to Poison skills
+0.5% max life per second
+50% fire resistance
+25% poison resistance
+20% faster poison damage
+20% penetrate fire resistance
+20 fire damage on hit
20 poison damage over 3 seconds
spear
Poseidon's Trident
Spear
Level 60
Requires 48 strength
Family: Spear
Two-handed
Length: 4.25 yards
Spread: 240°
Physical damage: 126 to 154
Speed: 0.67 attacks per second
+1 to All skills
+3 to Water skills
+30% attack speed
+60% attack speed in water
+20% movement speed in water
+30 life
+30% weapon damage against animals
+50 cold damage on hit
10% chance to cast Wave level 10
stave
Bishop's Cane
Stave
Level 10
Requires 6 intelligence
Family: Stave
Two-handed
Length: 4 yards
Spread: 195°
Physical damage: 25 to 31
Speed: 0.8 attacks per second
+1 to All skills
+10% faster cast speed
+20 life
+50 mana
+30% reduced curse duration
stave
Staff of Moses
Stave
Level 20
Requires 12 intelligence
Family: Stave
Two-handed
Length: 4 yards
Spread: 195°
Physical damage: 38 to 46
Speed: 0.8 attacks per second
+2 to Water skills
+40% faster cast speed in water
+40% movement speed in water
+50 mana
+20% cold resistance
stave
Oracle Rod
Stave
Level 30
Requires 18 intelligence
Family: Stave
Two-handed
Length: 4 yards
Spread: 195°
Physical damage: 50 to 62
Speed: 0.8 attacks per second
+1 to All skills
+20 intelligence
+30% chance to avoid lethal blows
+10% elemental resistances
+50% magic resistance
+20 to 30% spell damage
stave
Prometheus Torch
Stave
Level 60
Requires 36 intelligence
Family: Stave
Two-handed
Length: 4 yards
Spread: 195°
Physical damage: 88 to 108
Speed: 0.8 attacks per second
+4 to Fire skills
-20% movement speed
+50 life
+1.5% max life per second
+75% reduced knockback strength
+20% all resistances
+50% fire resistance
+20 to 30% penetrate fire resistance
+10 light radius
sword
Sword of Swiftness
Sword
Level 5
Requires 3 strength
Family: Sword
Length: 2.6 yards
Spread: 205°
Physical damage: 14 to 17
Speed: 0.91 attacks per second
+35% attack speed
+20% melee spread
+6 physical damage on hit
sword
Sun Blade
Sword
Level 15
Requires 9 strength
Family: Sword
Length: 2.6 yards
Spread: 170°
Physical damage: 23 to 28
Speed: 0.91 attacks per second
+1 to Sun skills
+10% attack speed
+10 life
+5 light radius
+20 fire damage on hit
sword
Dimensional Blade
Sword
Level 70
Requires 42 strength
Family: Sword
Length: 2.6 yards
Spread: 170°
Physical damage: 72 to 88
Speed: 0.91 attacks per second
+1 to All skills
+1 to Cosmos skills
+20 dexterity
+40% attack speed
+0.5% max mana per second
+30% magic damage
+40 magic damage on hit
30% chance to cast Weakening Curse level 5
wand
Novice Wand
Wand
Level 1
Requires 1 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 2
Speed: 1.33 attacks per second
+3 intelligence
+15% faster cast speed
+10 mana
+5 magic damage
wand
Conjuror Wand
Wand
Level 5
Requires 3 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 3
Speed: 1.33 attacks per second
+1 to Summoning skills
+20 to 30% minion stats
+2 elemental summons
wand
Elemental Confluence
Wand
Level 10
Requires 6 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 4
Speed: 1.33 attacks per second
+1 to Air | Fire | Water | Earth skills
+10% faster cast speed
+30% elemental resistances
+10 to 20% minion damage
wand
Astral Rod
Wand
Level 25
Requires 15 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 6 to 8
Speed: 1.33 attacks per second
+2 to Astral skills
+20% faster cast speed
+30 mana
+0.5% max mana per second
+10 to 20% magic damage
wand
Master Wand
Wand
Level 30
Requires 18 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 7 to 9
Speed: 1.33 attacks per second
+1 to All skills
+10 to 20% faster cast speed
+10 to 20% spell damage
wand
Soulreaver
Wand
Level 60
Requires 36 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 13 to 15
Speed: 1.33 attacks per second
+2 to Death skills
+4 to any Witch skill
+30% faster cast speed
+20% magic damage
wand
Elder Wand
Wand
Level 70
Requires 42 intelligence
Family: Wand
Length: 1 yards
Spread: 105°
Physical damage: 14 to 18
Speed: 1.33 attacks per second
+1 to All skills
+40 to 50% faster cast speed
+0.5% max mana per second
+20 to 30% minion damage
+20 to 30% minion stats
war_axe
Reaver
War Axe
Level 10
Requires 6 strength
Family: Axe
Length: 2.4 yards
Spread: 155°
Physical damage: 20 to 24
Speed: 0.91 attacks per second
+30% attack speed dual wielding
+0.5% life leech
+10% melee weapon damage
war_axe
Labrys
War Axe
Level 30
Requires 18 strength
Family: Axe
Length: 2.4 yards
Spread: 200°
Physical damage: 40 to 48
Speed: 0.91 attacks per second
+1 to Fury skills
+20% attack speed
+30% melee spread
+25% chance of counter-attack
war_axe
Blood Eagle
War Axe
Level 60
Requires 36 strength
Family: Axe
Length: 2.4 yards
Spread: 155°
Physical damage: 69 to 85
Speed: 0.91 attacks per second
+2 to Carnage skills
+20 to 25% attack speed
+40% increase critical hit chance
20% chance to cast Bleeding Curse level 8
+20 physical damage on hit
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